The Audi A1 Games – a playful translation of efficiency features of the latest Audi innovation. Based on the concepts of Mutabor and the A1 Guidelines, we developed the game mechanics, graphics and animation. Everything boiled into a nice kettle of software, controllable by a sleek touchscreen interface.
Archive for the ‘Exhibitions’ Category
Audi A1 Games
Friday, July 2nd, 2010F800 Tomograph
Monday, March 29th, 2010The Mercedes F800 Tomograph is literally an interactive screen exhibit. The screen itself is the interface and can be moved horizontally as well as vertically. The screen acts as a window into a different reality, turning the white model into a realistic shaded version and some xray visualisations.
Navigating with the exhibit, you are able to look inside the car, experiencing the unique interior design and details of technology, such as the hybrid engine. (more…)
Massive Multitouch
Tuesday, October 6th, 2009aka Future Ocean Explorer.
This Multitouch Table offers access to a vast database of knowledge. The content stretches from traditional ocean research to less public topics such as ‘who owns the oceans?’.
Our aim with the Future Ocean Explorer (FOE) was a mobile, multi-user information system with a simple interaction model hence content rules over technology.
we are simply tired of picture-scale-rotate-interfaces without meaning. Let’s look at the interaction dramaturgy of the FOE. Topics swim as typgraphical swarms along the table. The visitor can catch them and they consequently arrange in a hierarchical structure, instantly visualizing direct and indirect relationships between keywords. From here you can access information in form of texts and attached media (movies, animation etc.). We add more modules each time the table is shown. The latest one is a database of scientists and related research departments.
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Mercedes 2009
Friday, March 27th, 2009Let’s start with some figures: 6 exhibits, 7 people working for wirmachenbunt and 5 countries where the stuff has been shown (as far as we know).
Initially we made 4 exhibits for Mercedes communicating their new Driver Assist Systems such as Lane Assist, an aid helping you to stay on track while being totally messed up. just kidding ! Furthermore we have the Distronic feature, Nightview/Adaptive Light and Attention Assist. For each new technology we developed different interaction models and storytelling. Let’s take Distronic for example, we thought driving the new E-Class / S-Class would be fun and gets the visitor involved. (more…)
Interactive Globe
Tuesday, August 5th, 2008this june, after years of reconstruction, construction, design etc. the International Maritime Museum of Hamburg opened its big doors to the public. we tried being good citizens of Hamburg and did a bit of social service in form of an exhibit – the interactive globe.
The globe is a spherical projection surface, showing various information of earth such as historical earhquakes, tsunamis, active vulcans, el nino and less fish on earth. one could call it the globe of doom. (more…)
ARGO
Friday, October 26th, 2007The Future Ocean Exhibition is constantly evolving and growing. The very latest module we made is the ARGO realtime float display. To cut the story short, ARGO is an international program to monitor the entire global ocean with the help of so called floats, little torpedo-lookalikes filled with sensors and communication stuff.
Every float dives down to 2000 meters level and drifts for about 10 days with the current. After this period the float surfaces and measures temperature and salinity related to pressure. Once the metal bugger reaches the surface, all the collected data is being send via satellite to a collecting point. And that’s where this installation drops in.